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Story quests

Story quests are sequential chapters of the BattleFarm story. Season one contains 75 tasks across eight chains. Start a quest, then complete its stated objective in the game: harvest crops, sell a resource, win a battle, discover a deposit, catch fish, discover an island, or talk to a character. Progress is credited only after the game action succeeds. Dialogue choices are permanent and can affect reputation and endings. Claim rewards manually; each reward is issued once. Unique quest items are bound to the character and cannot be sold, traded, or listed on the market. The next quest opens after the previous one is completed.

Marek's spade: during the "Marek's Spade" quest, investigate the old pier debris in coastal sector A-4. Take the broken spade to Old Marek in A-3 to repair it. All quest items go straight into the character's regular inventory. Equip the repaired spade from inventory into an extra-pocket slot. While equipped, it grants +8% farm work speed and +2% resource yield.

Some chapters include preparation purchases: supplies, a lamp, provisions, medical gear, or a cipher kit. The price is shown in the quest journal and is charged only from in-game silver when speaking to the required NPC. It is not a USD/USDT deposit or a real payment.