ECONOMY 2.0
The owner creates a factory and selects a specialization, then supplies its input warehouse, energy and cash. Players open the job list and apply for an available position themselves; an invitation is not required. Salary and professional experience follow that factory rules. If you see Insufficient resource stock, check the input warehouse, reservations, batch quality, energy, recipe, level and condition. Finished goods appear in the output warehouse and can be sold for Silver or transported.